◀ ▶ steer sideways to line up each fence's gate. ▲ ▼ nudge your pace
faster or slower to help your timing. The ground will flash red before a fence — press SPACE only once it turns
green to jump clean.
Clean jump0 faults
Knocked rail (bad timing or off-line)4 faults
Refusal (missed the approach entirely)4 faults + lost time