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\providecommand{\natexlab}[1]{#1}
\providecommand{\url}[1]{\texttt{#1}}
\expandafter\ifx\csname urlstyle\endcsname\relax
  \providecommand{\doi}[1]{doi: #1}\else
  \providecommand{\doi}{doi: \begingroup \urlstyle{rm}\Url}\fi

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Algorithm development through crowdsourcing.
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\bibitem[pol()]{polymath}
{The polymath blog}.
\newblock Website.
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{EteRNA}.
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\bibitem[Abdelmeged and Lieberherr(2011)]{SCGCourt}
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\newblock {SCG Court}: Generator of teaching/innovation labs on the web.
\newblock Website, 2011.
\newblock \url{
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\bibitem[Abdelmeged and Lieberherr(2012)]{scg-def}
A.~Abdelmeged and K.~J. Lieberherr.
\newblock {The Scientific Community Game}.
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\bibitem[Abdelmeged and Lieberherr(2013)]{fscp-ws}
A.~Abdelmeged and K.~J. Lieberherr.
\newblock {FSCP: A Platform for Crowdsourcing Formal Science}.
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E.~Andersen.
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E.~Andersen, E.~O'Rourke, Y.-E. Liu, R.~Snider, J.~Lowdermilk, D.~Truong,
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\newblock The impact of tutorials on games of varying complexity.
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\newblock Beat the machine: Challenging workers to find the unknown unknowns.
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\newblock The challenge of designing scientific discovery games.
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\newblock ISBN 978-1-60558-937-4.
\newblock \doi{10.1145/1822348.1822354}.
\newblock URL \url{http://doi.acm.org/10.1145/1822348.1822354}.

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P.~J. Denning.
\newblock Is computer science science?
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\newblock Crowdsourcing systems on the world-wide web.
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\bibitem[Franklin(1994)]{Franklin1994-FRATFS}
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\newblock The formal sciences discover the philosophers' stone.
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W.~Hodges.
\newblock Logic and games.
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\bibitem[Ipeirotis and Paritosh(2011)]{Ipeirotis:2011:Mice}
P.~G. Ipeirotis and P.~K. Paritosh.
\newblock Managing crowdsourced human computation: a tutorial.
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\newblock Evaluating competitive game balance with restricted play, 2012.
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M.~Joglekar, H.~Garcia-Molina, and A.~Parameswaran.
\newblock Evaluating the crowd with confidence.
\newblock Technical report, Stanford University, August 2012.
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D.~Kahneman.
\newblock \emph{Thinking, Fast and Slow}.
\newblock Farrar, Straus and Giroux, 2011.
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L.~Keiff.
\newblock Dialogical logic.
\newblock In E.~N. Zalta, editor, \emph{The Stanford Encyclopedia of
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\bibitem[Kleinberg and Tardos(2005)]{Kleinberg:1051910}
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\newblock \emph{Algorithm Design}.
\newblock Addison-Wesley Longman Publishing Co., Inc., Boston, MA, USA, 2005.
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\bibitem[Kulas and Hintikka(1983)]{GTS-Hintikka}
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\newblock \emph{The Game of Language: Studies in Game-Theoretical Semantics and
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\newblock Synthese Language Library. Springer, 1983.
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K.~Lieberherr.
\newblock {The Scientific Community Game}.
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\bibitem[Lieberherr and Specker(1981)]{jacm-81}
K.~J. Lieberherr and E.~Specker.
\newblock {Complexity of Partial Satisfaction}.
\newblock \emph{Journal of the ACM}, 28\penalty0 (2):\penalty0 411--421, 1981.

\bibitem[Lieberherr and Specker(2012)]{lieber-specker:partial-2}
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\newblock Jutge.org: an educational programming judge.
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\bibitem[Pietarinen(2000)]{SGIntro}
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\newblock Games as formal tools vs. games as explanations.
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\bibitem[Pink(2011)]{pink2011drive}
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\newblock Routledge, London, 1969.
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\bibitem[Scacchi(2012)]{ScacchiNSFReport}
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\bibitem[Tulenheimo(2009)]{sep-logic-if}
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\newblock Independence friendly logic.
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\newblock \emph{Dependence Logic:}.
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